Dps Calculator Star Citizen






Advanced Star Citizen DPS Calculator (Damage Per Second)


Star Citizen DPS Calculator

Analyze and optimize your ship weapon loadouts by calculating burst and sustained Damage Per Second (DPS).



The base physical or energy damage dealt by a single projectile.


The weapon’s rate of fire in Rounds Per Minute (RPM).


Number of projectiles fired in a single shot (e.g., 1 for repeaters, >1 for shotguns).


Total number of rounds in the magazine or capacitor charge.


Time in seconds to reload a ballistic magazine or recharge an energy capacitor.

Sustained DPS
0
Burst DPS
0
Alpha Damage
0
Time to Empty
0s

Sustained DPS considers your total damage per magazine cycle divided by the time to fire all shots plus the reload time.

DPS Comparison Chart

Visual comparison of Burst DPS vs. Sustained DPS.

What is a Star Citizen DPS Calculator?

A dps calculator for Star Citizen is an essential tool for any serious pilot looking to gain a competitive edge. It’s a specialized calculator that moves beyond simple in-game stat sheets to provide a practical measure of a weapon’s combat effectiveness. By inputting key variables like damage per shot, fire rate, magazine size, and reload speed, the calculator determines your “Damage Per Second” (DPS). This metric is crucial for theory-crafting and optimizing ship loadouts, allowing you to compare different weapons and find the most effective setup for your specific ship and combat role, whether you’re a bounty hunter, escort pilot, or pirate.

Unlike raw damage numbers, DPS provides a standardized measure of damage output over time. This is broken down into two key concepts: Burst DPS (the maximum damage rate while firing) and Sustained DPS (the average damage including reload or recharge downtime). Understanding the difference is key to victory. A weapon with high burst might be excellent for quick ambushes, while one with high sustained DPS is better for drawn-out fleet battles. Our calculator helps you quantify this trade-off.

The Star Citizen DPS Formula and Explanation

Calculating DPS in Star Citizen involves a few key formulas that differentiate between immediate damage output and long-term effectiveness. The simplest formula is for ‘Alpha Damage’, which is the instantaneous damage from one trigger pull.

Alpha Damage = Damage Per Shot × Projectiles Per Shot

From there, we can calculate ‘Burst DPS’, which represents the theoretical maximum damage while the weapon is actively firing.

Burst DPS = Alpha Damage × (Rate of Fire / 60)

However, the most important metric for overall combat performance is ‘Sustained DPS’, which accounts for the downtime caused by reloading or recharging. This is what our dps calculator star citizen prioritizes. For more information on creating effective ship builds, check out our guide to Star Citizen ship loadouts.

Sustained DPS = (Magazine Size × Alpha Damage) / ((Magazine Size / (Rate of Fire / 60)) + Reload Time)

Weapon Variable Definitions
Variable Meaning Unit Typical Range
Damage Per Shot Base damage of a single projectile. Damage Points 10 – 5,000+
Rate of Fire How many rounds are fired per minute. RPM 50 – 2,000
Magazine Size Number of shots before a reload is required. Rounds 10 – 1,000+
Reload Time Time it takes to reload or recharge. Seconds 1 – 10

Practical Examples

Let’s compare two common weapon types to see how the numbers play out.

Example 1: A Fast-Firing Laser Repeater

  • Inputs: Damage: 80, Rate of Fire: 750 RPM, Magazine Size: 120, Reload Time: 2.5s
  • Results:
    • Alpha Damage: 80
    • Burst DPS: 1,000
    • Sustained DPS: 827.6

Example 2: A Hard-Hitting Ballistic Cannon

  • Inputs: Damage: 450, Rate of Fire: 150 RPM, Magazine Size: 25, Reload Time: 5.0s
  • Results:
    • Alpha Damage: 450
    • Burst DPS: 1,125
    • Sustained DPS: 750

As you can see, while the Ballistic Cannon has higher burst damage, the Laser Repeater’s faster reload and larger magazine give it a superior sustained DPS, making it better for prolonged engagements. This is the kind of critical insight a good dps calculator star citizen provides. To dive deeper into weapon statistics, see our page on Star Citizen weapon stats.

How to Use This DPS Calculator

Using this calculator is a simple process to help you find the optimal weapon loadout for your ship.

  1. Enter Weapon Stats: Find the stats for the weapon you are evaluating. Enter the ‘Damage Per Shot’, ‘Rate of Fire’ (in RPM), ‘Magazine Size’, and ‘Reload Time’ into the corresponding fields.
  2. Analyze the Results: The calculator will instantly update the ‘Sustained DPS’, ‘Burst DPS’, ‘Alpha Damage’, and ‘Time to Empty’.
  3. Compare Different Weapons: Enter the stats for a different weapon to see how its performance compares. Pay close attention to the ‘Sustained DPS’ as this is often the most important metric for overall combat effectiveness.
  4. Consider Your Role: A high Burst DPS might be preferable for a stealth ship making quick attack runs, while a high Sustained DPS is better for a gunship in a large battle. Use these numbers to inform your decisions based on our Star Citizen combat guide.

Key Factors That Affect Star Citizen DPS

While this calculator focuses on the core statistics, several other in-game factors can influence your actual damage output.

  • Weapon Type: Energy weapons (Lasers) have their damage reduced by shields, while Ballistic weapons have limited ammunition but can penetrate shields to damage the hull directly. Distortion weapons are designed to disable systems, not destroy them.
  • Component Choice: The ship’s Power Plant and Coolers are critical. A weak power plant may not be able to sustain fire from multiple energy weapons, and inadequate coolers can cause weapons to overheat, temporarily shutting them down and killing your DPS.
  • Capacitor Management: In newer ships, you must manage power between weapons, shields, and engines. A low weapon capacitor charge will drastically reduce your time-to-fire and overall sustained DPS.
  • Projectile Speed: Weapons with slower projectiles are harder to aim against fast-moving targets, meaning your practical DPS will be much lower than the theoretical maximum calculated here. Practice your aim in Arena Commander tips.
  • Damage Drop-off: Many weapons lose effectiveness over distance. A high DPS value is useless if your target is outside the weapon’s optimal range.
  • Armor and Shields: The target’s own defensive measures will absorb or reduce incoming damage. A weapon’s penetration value is becoming increasingly important against heavily armored ships.

Frequently Asked Questions (FAQ)

What is the difference between Burst and Sustained DPS?

Burst DPS is the damage output while you are actively firing. Sustained DPS is the average damage over a longer period, including the time you spend reloading. Sustained DPS is generally a more realistic measure of a weapon’s effectiveness in a real fight.

Why is my in-game DPS different from the calculator?

This calculator provides a theoretical maximum. In-game, factors like missing shots, damage drop-off over distance, enemy shields and armor, and weapon overheating will reduce your actual (“practical”) DPS.

Does this calculator work for turrets?

Yes, the math is the same. Simply enter the stats for the turret weapon to calculate its DPS. For multi-crew ships, combining the DPS of all turrets gives you the ship’s total potential damage output.

What is Alpha Damage?

Alpha Damage is the amount of damage dealt by a single, instantaneous shot or volley. A weapon with high alpha damage is good for peek-a-boo tactics, where you deal a lot of damage in a short window of exposure.

How do I find weapon stats in Star Citizen?

You can view weapon stats in-game at weapon shops, in your mobiGlas, or by using third-party database websites. Note that stats can change with game patches, so always use up-to-date information.

Are ballistic or energy weapons better?

It’s a trade-off. Energy weapons have “infinite” ammo but are less effective against shields. Ballistics have limited ammo and require re-arming, but a portion of their damage bleeds through shields. The best choice depends on your ship and objective.

How important is reload time?

Extremely important for Sustained DPS. A weapon with high damage but a very long reload can often be outperformed by a weaker weapon that reloads much faster.

Should I always choose the weapon with the highest Sustained DPS?

Not always. Your playstyle matters. If you are an ambush predator, a weapon system with massive Alpha and Burst DPS might be better, even if its sustained output is lower. It’s about choosing the right tool for the job. Consider our guide to Stanton system ships to see which ships fit which roles.

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